store.ts
import { configureStore, ThunkAction, Action } from '@reduxjs/toolkit'; import counterReducer from '../features/counter/counterSlice'; export const store = configureStore({ reducer: { counter: counterReducer, }, }); export type AppDispatch = typeof store.dispatch; export type RootState = ReturnType<typeof store.getState>; export type AppThunk<ReturnType = void> = ThunkAction< ReturnType, RootState, unknown, Action<string> >;
hooks.ts
import { TypedUseSelectorHook, useDispatch, useSelector } from 'react-redux'; import type { RootState, AppDispatch } from './store'; // Use throughout your app instead of plain `useDispatch` and `useSelector` export const useAppDispatch = () => useDispatch<AppDispatch>(); export const useAppSelector: TypedUseSelectorHook<RootState> = useSelector;
counterApi.ts
// A mock function to mimic making an async request for data export function fetchCount(amount = 1) { return new Promise<{ data: number }>((resolve) => setTimeout(() => resolve({ data: amount }), 500) ); }
counterSlice.ts
import { createAsyncThunk, createSlice, PayloadAction } from '@reduxjs/toolkit'; import { RootState, AppThunk } from '../../app/store'; import { fetchCount } from './counterAPI'; export interface CounterState { value: number; status: 'idle' | 'loading' | 'failed'; } const initialState: CounterState = { value: 0, status: 'idle', }; // The function below is called a thunk and allows us to perform async logic. It // can be dispatched like a regular action: `dispatch(incrementAsync(10))`. This // will call the thunk with the `dispatch` function as the first argument. Async // code can then be executed and other actions can be dispatched. Thunks are // typically used to make async requests. export const incrementAsync = createAsyncThunk( 'counter/fetchCount', async (amount: number) => { const response = await fetchCount(amount); // The value we return becomes the `fulfilled` action payload return response.data; } ); export const counterSlice = createSlice({ name: 'counter', initialState, // The `reducers` field lets us define reducers and generate associated actions reducers: { increment: (state) => { // Redux Toolkit allows us to write "mutating" logic in reducers. It // doesn't actually mutate the state because it uses the Immer library, // which detects changes to a "draft state" and produces a brand new // immutable state based off those changes state.value += 1; }, decrement: (state) => { state.value -= 1; }, // Use the PayloadAction type to declare the contents of `action.payload` incrementByAmount: (state, action: PayloadAction<number>) => { state.value += action.payload; }, }, // The `extraReducers` field lets the slice handle actions defined elsewhere, // including actions generated by createAsyncThunk or in other slices. extraReducers: (builder) => { builder .addCase(incrementAsync.pending, (state) => { state.status = 'loading'; }) .addCase(incrementAsync.fulfilled, (state, action) => { state.status = 'idle'; state.value += action.payload; }) .addCase(incrementAsync.rejected, (state) => { state.status = 'failed'; }); }, }); export const { increment, decrement, incrementByAmount } = counterSlice.actions; // The function below is called a selector and allows us to select a value from // the state. Selectors can also be defined inline where they're used instead of // in the slice file. For example: `useSelector((state: RootState) => state.counter.value)` export const selectCount = (state: RootState) => state.counter.value; // We can also write thunks by hand, which may contain both sync and async logic. // Here's an example of conditionally dispatching actions based on current state. export const incrementIfOdd = (amount: number): AppThunk => (dispatch, getState) => { const currentValue = selectCount(getState()); if (currentValue % 2 === 1) { dispatch(incrementByAmount(amount)); } }; export default counterSlice.reducer;
Counter.tsx
import React, { useState } from 'react'; import { useAppSelector, useAppDispatch } from '../../app/hooks'; import { decrement, increment, incrementByAmount, incrementAsync, incrementIfOdd, selectCount, } from './counterSlice'; import styles from './Counter.module.css'; export function Counter() { const count = useAppSelector(selectCount); const dispatch = useAppDispatch(); const [incrementAmount, setIncrementAmount] = useState('2'); const incrementValue = Number(incrementAmount) || 0; return ( <div> <div className={styles.row}> <button className={styles.button} aria-label="Decrement value" onClick={() => dispatch(decrement())} > - </button> <span className={styles.value}>{count}</span> <button className={styles.button} aria-label="Increment value" onClick={() => dispatch(increment())} > + </button> </div> <div className={styles.row}> <input className={styles.textbox} aria-label="Set increment amount" value={incrementAmount} onChange={(e) => setIncrementAmount(e.target.value)} /> <button className={styles.button} onClick={() => dispatch(incrementByAmount(incrementValue))} > Add Amount </button> <button className={styles.asyncButton} onClick={() => dispatch(incrementAsync(incrementValue))} > Add Async </button> <button className={styles.button} onClick={() => dispatch(incrementIfOdd(incrementValue))} > Add If Odd </button> </div> </div> ); }